Who Farted?! Guide – Perfect Splits, Aftershocks, the Line-Up and 3 Stars

Glowbit Games · Updated

Who Farted?! is a free browser game about the world’s least glamorous detective. Someone has farted in a crowd, and you have to find them before the smell fades. The first case has 8 suspects in an elevator. Later cases have 1,000,000 in a stadium and 8.1 billion on Planet Earth. This guide covers how to think about each case and how to earn three stars.

How a case works

Each case has three parts. You cut the crowd down with question cards and aftershocks, and when only a few people are left you go to the line-up and accuse someone.

The Stink meter under the suspect counter is your clock. It drains the whole time you are hunting. If it empties, the culprit strolls out and the case goes cold. Good clues refill it a little and bad ones cost you.

Pick the question that splits the crowd

The cards at the bottom show three yes-or-no questions. On a computer, hover over a card and everyone who matches lights up gold. On a phone, tap once to preview and tap again to ask. The card also gives a rough size: FEW, SOME, ABOUT HALF, MOST or NEARLY ALL.

The best question is nearly always the one marked ABOUT HALF. It feels wrong at first, because a rare trait like a paper crown seems like a better clue. If the culprit has that crown you win big, but most of the time they don’t, and you clear only a few people. A 50/50 question always removes half the crowd, whatever the answer turns out to be.

This is why one person in a million is findable at all. Halve 1,000,000 twenty times and you are down to one.

A very even card earns a PERFECT SPLIT, which gives you some Stink back. A lopsided card costs Stink and gives you little in return. Your results share grid records this as a green, yellow or orange square per clue.

Hit the ring of disgust

The culprit can’t hold it in. A tummy rumble warns you, then a green ring spreads through the crowd from the culprit’s seat. You have about two and a half seconds to tap where it started.

  • Tap close to the centre and everyone outside your circle sits down. Closer means a smaller circle.
  • A tap almost dead on is a BULLSEYE, which refills some Stink.
  • Tap too far away and you get a WHIFF, which clears nobody and costs Stink.

Watch the start of the ring rather than its edge, because the first moment is the only time the centre is obvious. Sound helps as well: the toot is panned left or right to match where it happened, so headphones are a real advantage.

Pink rings are pranks

From the Public Beach onward, somebody has planted whoopee cushions. They make a pink ring and a rubbery noise. Tapping one costs more Stink than a normal miss, and it is not the culprit, so leave it alone.

Downtown adds a different problem. The culprit is silent there, so you get no toot and no gas cloud, and only a dim ring to find.

Read the line-up

When few enough people remain, the suspects line up against the height chart. Watch them for a few seconds. There are six tells:

  • Sweating buckets
  • Eyes darting around
  • Whistling innocently
  • Fanning behind them
  • Pointing at a neighbour
  • A bright red face

The culprit always shows three tells. Innocent people can be nervous too, but they never show more than two, so count rather than guess.

You also get a small number of sniffs. A sniff scores a suspect from 0 to 3. The culprit always scores 3, and people standing right next to them can pick up some of the smell, which makes a sniff useful even when it misses.

You have three badges. Each false accusation costs one and some Stink, and losing all three ends the case.

How to get three stars

Stars are awarded for three things:

  1. Solving the case
  2. Using no more clues than par, which is shown on the results screen
  3. Making no false accusations

Par is tight on purpose. To beat it on big cases you need aftershocks as well as questions, because a good ring clears far more than half the crowd.

The Daily Case and friend codes

The Daily Case gives everyone the same crowd and culprit each day, with a changing rule such as no preview, pranksters or a silent culprit. Your first result counts toward your streak.

Every result also shows a case code. Send it to a friend and they get the same crowd and the same culprit, so whoever uses fewer clues wins. You can type a code in under Friend Code on the menu.

Things to collect

Solved cases go in your Mugshot Album with the culprit’s excuse. Six rare culprits turn up now and then, and bigger crowds make them more likely. Stars unlock new toot sounds and coats for the Inspector. If you are playing somewhere quiet, Polite Mode in Settings turns every toot into a kazoo.

Can you solve Planet Earth?

Yes. Case 10 is the long one, and it zooms from the whole planet down through a city, a stadium and a wedding. Keep your Stink high in the early stages, and take every perfect split you can get. We won’t spoil how it ends.

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